Candidate must possess at least a Bachelor's Degree in any major or equivalent.
Effective communication with team members of varying disciplines including written documentation of pipeline processes
Expert proficiency in Maya
Understanding of optimizing 3D and 2D assets, both for asset size on disk and in-game performance
Intermediate skills modeling, texturing, and rigging 3D assets
Intermediate skills creating high quality VFX particle systems in Unity
Experience writing and modifying shaders
Job Information
Education Level : S1
Job Level : Officer
Job Function : Information Technology (I.T.)
Job Type : Contract
Job Location : Jakarta
Work Experience : 3 Year
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Candidate must possess at least a Bachelor's Degree, Computer Science/Information Technology.
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